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Assignment 10

The final competition is finally over. We have a winner.

  1. Winners: Celebrate. See Course Assistants for expert advice about bars.

  2. Losers: Drown your sorrows. See Course Assistants for expert advice about bars.

  3. Final report, Once you have recovered, prepare a report on the player you plan to use in the final competition. What is the overall architecture? What technique(s) does your player use at runtime? What form of metagaming, if any, does it do? Does your runtime procedure change in any substantive way based on the results of metagaming? Summarize the strengths and weaknesses of your player. On which games does it do well and on which games does it perform poorly. Why? Briefly describe the design decisions you made and why you made those decisions. Briefly describe your development and testing methodology? What would you do differently if you had more time? Try to keep your report down to one or two pages if at all possible.

Submission details: Post your report as a private post in the course Forum. Due: Friday at midnight the last week of the class.



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